201 lines
4.4 KiB
C++
201 lines
4.4 KiB
C++
#ifndef _VALUE_H
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#define _VALUE_H
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#include "amount.h"
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#include "balance.h"
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#include <exception>
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namespace ledger {
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// The following type is a polymorphous value type used solely for
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// performance reasons. The alternative is to compute value
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// expressions (valexpr.cc) in terms of the largest data type,
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// balance_t. This was found to be prohibitively expensive, especially
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// when large logic chains were involved, since many temporary
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// allocations would occur for every operator. With value_t, and the
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// fact that logic chains only need boolean values to continue, no
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// memory allocations need to take place at all.
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class value_t
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{
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public:
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char data[sizeof(balance_pair_t)];
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enum type_t {
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BOOLEAN,
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INTEGER,
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AMOUNT,
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BALANCE,
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BALANCE_PAIR
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} type;
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value_t() {
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*((unsigned int *) data) = 0;
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type = INTEGER;
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}
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value_t(const value_t& value) : type(INTEGER) {
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*this = value;
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}
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value_t(const bool value) {
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*((bool *) data) = value;
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type = BOOLEAN;
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}
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value_t(const unsigned int value) {
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*((unsigned int *) data) = value;
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type = INTEGER;
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}
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value_t(const double value) {
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new((amount_t *) data) amount_t(value);
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type = AMOUNT;
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}
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value_t(const std::string& value) {
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new((amount_t *) data) amount_t(value);
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type = AMOUNT;
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}
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value_t(const char * value) {
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new((amount_t *) data) amount_t(value);
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type = AMOUNT;
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}
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value_t(const amount_t& value) {
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new((amount_t *)data) amount_t(value);
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type = AMOUNT;
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}
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value_t(const balance_t& value) : type(INTEGER) {
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*this = value;
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}
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value_t(const balance_pair_t& value) : type(INTEGER) {
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*this = value;
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}
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~value_t() {
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destroy();
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}
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void destroy();
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value_t& operator=(const value_t& value);
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value_t& operator=(const bool value) {
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if ((bool *) data != &value) {
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destroy();
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*((bool *) data) = value;
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type = BOOLEAN;
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}
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return *this;
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}
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value_t& operator=(const unsigned int value) {
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if ((unsigned int *) data != &value) {
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destroy();
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*((unsigned int *) data) = value;
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type = INTEGER;
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}
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return *this;
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}
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value_t& operator=(const double value) {
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return *this = amount_t(value);
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}
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value_t& operator=(const std::string& value) {
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return *this = amount_t(value);
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}
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value_t& operator=(const char * value) {
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return *this = amount_t(value);
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}
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value_t& operator=(const amount_t& value) {
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if ((amount_t *) data != &value) {
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if (! value) {
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return *this = 0U;
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} else {
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destroy();
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new((amount_t *)data) amount_t(value);
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type = AMOUNT;
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}
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}
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return *this;
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}
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value_t& operator=(const balance_t& value) {
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if ((balance_t *) data != &value) {
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if (value.amounts.size() == 1) {
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return *this = (*value.amounts.begin()).second;
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} else {
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destroy();
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new((balance_t *)data) balance_t(value);
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type = BALANCE;
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}
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}
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return *this;
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}
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value_t& operator=(const balance_pair_t& value) {
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if ((balance_pair_t *) data != &value) {
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if (! value.cost) {
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return *this = value.quantity;
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} else {
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destroy();
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new((balance_pair_t *)data) balance_pair_t(value);
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type = BALANCE_PAIR;
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}
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}
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return *this;
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}
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value_t& operator+=(const value_t& value);
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value_t& operator-=(const value_t& value);
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value_t& operator*=(const value_t& value);
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value_t& operator/=(const value_t& value);
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bool operator<(const value_t& value);
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bool operator<=(const value_t& value);
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bool operator>(const value_t& value);
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bool operator>=(const value_t& value);
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bool operator==(const value_t& value);
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bool operator!=(const value_t& value) {
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return ! (*this == value);
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}
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template <typename T>
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operator T() const;
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void cast(type_t cast_type);
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void negate();
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void abs();
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value_t cost() const;
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};
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template <typename T>
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value_t::operator T() const
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{
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switch (type) {
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case BOOLEAN:
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return *((bool *) data);
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case INTEGER:
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return *((unsigned int *) data);
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case AMOUNT:
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return *((amount_t *) data);
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case BALANCE:
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return *((balance_t *) data);
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case BALANCE_PAIR:
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return *((balance_pair_t *) data);
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default:
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assert(0);
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break;
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}
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assert(0);
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return 0;
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}
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class value_error : public std::exception {
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std::string reason;
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public:
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value_error(const std::string& _reason) throw() : reason(_reason) {}
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virtual ~value_error() throw() {}
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virtual const char* what() const throw() {
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return reason.c_str();
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}
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};
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} // namespace ledger
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#endif // _VALUE_H
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