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2015-12-27 17:09:06 +01:00
core Add a priority parameter to defmodule 2015-12-27 17:09:06 +01:00
data Use the renderer to show some meshes 2015-12-27 17:09:06 +01:00
engine Add a compute-fps function in render module 2015-12-27 17:09:06 +01:00
game Rewrite job system using clos 2015-12-27 17:09:05 +01:00
maths Fix maths module's vec* macros and mperspective 2015-12-27 17:09:06 +01:00
shader Use defparameter to declare shader variables 2015-12-27 17:09:05 +01:00
t Refactor packages layout using inferred-packages-system 2015-12-27 17:09:05 +01:00
test Add a resource module 2015-12-27 17:09:05 +01:00
.gitignore Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
README.md Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
README.org Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
startup.lisp Use the renderer to show some meshes 2015-12-27 17:09:06 +01:00
stoe-test.asd cl-test-more has been renamed prove 2014-11-09 12:17:24 +09:00
stoe.asd Use the renderer to show some meshes 2015-12-27 17:09:06 +01:00
VERSION Refactor packages layout using inferred-packages-system 2015-12-27 17:09:05 +01:00

Stoe - SaintOEngine - A 3d engine in common-lisp

Usage

Installation

Author

Copyright (c) 2014 Renaud Casenave-Péré (renaud@casenave-pere.fr)

License

Licensed under the GPL3 License.