No description
Modify the mesh class to use a foreign array for the vertex and index streams to pass to opengl, but the memory is not yet properly managed. Add a function to render each node in the scene graph when it finds a mesh component. |
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| src | ||
| t | ||
| .gitignore | ||
| README.md | ||
| README.org | ||
| stoe-test.asd | ||
| stoe.asd | ||
Stoe - SaintOEngine - A 3d engine in common-lisp
Usage
Installation
Author
- Renaud Casenave-Péré (renaud@casenave-pere.fr)
Copyright
Copyright (c) 2014 Renaud Casenave-Péré (renaud@casenave-pere.fr)
License
Licensed under the GPL3 License.