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2016-09-07 15:24:09 +02:00
core Don't resolve the resource promise until resource-initialize has been completed 2016-09-07 15:24:09 +02:00
data Use the renderer to show some meshes 2015-12-27 17:09:06 +01:00
engine Use print-object methods to better identify entities 2016-09-07 15:24:09 +02:00
maths Use print-object methods to better identify entities 2016-09-07 15:24:09 +02:00
shader Add support for opengl 4.5 2016-04-04 22:46:46 +02:00
t Refactor packages layout using inferred-packages-system 2015-12-27 17:09:05 +01:00
test Rework entity system API using macros 2016-09-07 15:24:08 +02:00
.gitignore Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
README.md Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
README.org Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
stoe-test.asd cl-test-more has been renamed prove 2014-11-09 12:17:24 +09:00
stoe.asd Rework entity system API using macros 2016-09-07 15:24:08 +02:00
stoe.lisp Add the main loop and remove the now useless startup and debug files 2015-12-27 17:09:06 +01:00
VERSION Refactor packages layout using inferred-packages-system 2015-12-27 17:09:05 +01:00

Stoe - SaintOEngine - A 3d engine in common-lisp

Usage

Installation

Author

Copyright (c) 2014 Renaud Casenave-Péré (renaud@casenave-pere.fr)

License

Licensed under the GPL3 License.