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Renaud Casenave-Péré 1eea9dbc73 rewrite mesh.lisp to better handle mesh data
The data layout is now fixed and each keyword is associated to a
function to construct the data structure with the code

add the file to the project
2014-11-02 16:53:36 +09:00
src rewrite mesh.lisp to better handle mesh data 2014-11-02 16:53:36 +09:00
t Add unit tests for shader to glsl compiling 2014-11-02 16:52:43 +09:00
.gitignore Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
README.md Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
README.org Initial Commit: bootstrap project with cl-project 2014-01-02 20:56:35 +09:00
stoe-test.asd Add unit tests for shader to glsl compiling 2014-11-02 16:52:43 +09:00
stoe.asd rewrite mesh.lisp to better handle mesh data 2014-11-02 16:53:36 +09:00

Stoe - SaintOEngine - A 3d engine in common-lisp

Usage

Installation

Author

Copyright (c) 2014 Renaud Casenave-Péré (renaud@casenave-pere.fr)

License

Licensed under the GPL3 License.