Use entities and components to define objects in the game world and represent the game scene as a graph
20 lines
481 B
Common Lisp
20 lines
481 B
Common Lisp
#|
|
|
This file is a part of stoe project.
|
|
Copyright (c) 2015 Renaud Casenave-Péré (renaud@casenave-pere.fr)
|
|
|#
|
|
|
|
(uiop:define-package :stoe/engine/all
|
|
(:nicknames :engine)
|
|
(:use-reexport
|
|
:stoe/engine/gl-utils
|
|
:stoe/engine/mesh
|
|
:stoe/engine/scene-graph
|
|
:stoe/engine/camera
|
|
:stoe/engine/scene
|
|
:stoe/engine/input
|
|
:stoe/engine/viewport
|
|
:stoe/engine/shaders
|
|
:stoe/engine/render
|
|
:stoe/engine/model
|
|
#+stoe-foreign-assets
|
|
:stoe/engine/import))
|