(:name "triangle" :streams ((:program simple-shader :vertex-buffer ((position :float 3 #(0.25 0.25 0.0 0.25 -0.25 0.0 -0.25 -0.25 0.0)) (color :float 4 #(0.0 0.0 1.0 1.0 0.0 1.0 0.0 1.0 1.0 0.0 0.0 1.0))) :index-buffer (:unsigned-short :triangles #(0 1 2)))))