Commit graph

2 commits

Author SHA1 Message Date
d8df41dbe4 Refactor the game module and rethink the way to import symbols
From now on, import symbols from other packages when it makes sense.
2014-11-14 21:53:24 +09:00
f51bb6d4cf Add an input system inspired by emacs' keymaps
Use glop to poll the events each frame and pass any input event to the
input system.
Provide functions like `global-set-key' or `global-set-motion' to setup
function to be triggered when a key is pressed or when the mouse is moved.
2014-11-10 16:54:03 +09:00