Fix the import of the transform attribute in the scene graph
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1 changed files with 2 additions and 1 deletions
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@ -48,7 +48,8 @@
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(coerce (classimp:meshes child) 'list))))
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(rec child scene-node))))))
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(when node
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(let ((root-node (make-scene-node (classimp:name node) nil (classimp:transform node))))
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(let ((root-node (make-scene-node (classimp:name node) nil
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(import-transform (classimp:transform node)))))
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(rec node root-node)
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root-node))))
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