Fix the import of the transform attribute in the scene graph

This commit is contained in:
Renaud Casenave-Péré 2015-08-25 18:15:35 +02:00
parent b0f45911ab
commit 99e97f7b71

View file

@ -48,7 +48,8 @@
(coerce (classimp:meshes child) 'list))))
(rec child scene-node))))))
(when node
(let ((root-node (make-scene-node (classimp:name node) nil (classimp:transform node))))
(let ((root-node (make-scene-node (classimp:name node) nil
(import-transform (classimp:transform node)))))
(rec node root-node)
root-node))))